The trapper catches part of the attackers before the battle; you can release prisoners.
The infirmary brings back part of the fallen as wounded. With evasion on, your village's own troops flee instead of fighting when an attack lands.

The trapper catches part of the attackers before the battle; you can release prisoners.
The infirmary brings back part of the fallen as wounded. With evasion on, your village's own troops flee instead of fighting when an attack lands.
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